Showing posts with label Nadine Razzouk. Show all posts
Showing posts with label Nadine Razzouk. Show all posts

4/17/14


Here is the link to the first design presentation of the GuessWHO? app. :)


https://www.dropbox.com/s/8q07r2acm1fjye9/guess%20who%20design%20views.pdf

#thursdayapps: Relay!

Relay is my current addiction. Instead of typing, this application allows the users to stop texting and start sending GIFs.  It has a huge archive for GIFs that you can save as your favorites. They recently added a feature of making your GIFs that I haven't used yet but I am glad I have this option.

Special Features:

1) The Huge Archive
2) Making your own GIFs
2) Unlimited Group chat members

When designing a new application for the iPhone, developer need to know how to make it easy for users to interact with the commands as seamlessly as possible. And I think Relay managed to do that and make it fun. 


4/11/14

Updated Wireframes - GuessWho

Here is the link for our GuessWho prototype:

https://www.flinto.com/p/3fb3acbe

And here are our updated wireframes:























2/6/14

Group: Nadine Razzouk 
      Yeri Shin

Application: Monkey See
Category:Game 
Target Audience: Kids 

So since the game is targeting kids, We wanted it to be educational but fun. So we created a memory game where kids need to identify the pen that was used in the bathroom graffiti. I think everyone has this urge to recognize the author of the graffiti and this game enables to register, store, hold and retrieve new information.
     




I'm a Graphic designer from Beirut, Lebanon. I am currently enrolled in the Master of Fine Arts Design and Technology (MFA. I graduated from the American University of Beirut in 2013 with a Bachelor of Fine Arts in Graphic design and a minor in Psychology.


My applications for the week:

Relay : it is basically messaging your friends using Giffs
Sphere: recording your world and everything around you 360 degrees. 
Snapchat: Messaging with pics and video with a time limit 

Three things from the iOS Reading that stood out for me
Embrace borderless buttons which I found interesting how design is changing to more minimalist choices even when it comes to functional tools. 
Using a translucent background and appearing to float
above the Home screen, I feel like all designs have been shifting away from that but I see how Apple embraced it successfully 
A key color gives users a strong visual indicator of interactivity
I love how how blue became an acquired indicator for interactivity but it is important to identify our target audience. I think older generations are not as equipped with these acquired norms.