3/26/14

Thursday Apps

The Room 2

This is a great puzzle/mystery game. The graphics are gorgeous and it makes excellent use of the swipe features on iPad. This is the sequel to The Room, of which I was also a fan. However, the story is much more fleshed out in The Room 2. I played through the entire game in 2 evenings, and unfortunately, it won't have much replay value. Still, it was a lot less expensive than a movie for the number of hours of entertainment. It was well worth the cost.

http://www.fireproofgames.com/the-room-two

EasilyDo

This is the one I mentioned in class last week. I am still deciding if I like this app. It is trying to be a personal assistant app. It connects to other accounts and consolidates your appointments and related tasks in one place. It even suggests things you might need to do based on your calendar. It is trying to do the contextual app thing. I'm not sure it quite works for me, but I can't tell yet if that is because the app isn't quite there, or if I'm just not the right audience.

https://www.easilydo.com/

ACLU app

This is an interesting one use app I recently came across. I have not used it yet, but that's not necessarily a failing for the app. The ACLU app allows the user to discretely record audio and video of police encounters. This content is then uploaded to the ACLU website so that the video is protected even if the phone is confiscated or destroyed.

www.cnet.com/news/aclu-app-lets-android-users-secretly-tape-the-police/

3/21/14

Game app that I found


 Game app that I found:

         One app that I found is a game called "Smash Hit". It was simple and fun. It's a FPS (first person shooter) game. The goal of this game is to get the highest score as much as possible than other players. Its a both single player and multilayer (if you use game center to submit your high score). In order to survive, the players have to increase their health (it is also used as ammo shown on the top of the HUD) and doge objects or walls. in order to fire an object, just tap the screen. In order to avoid getting hit by a glass wall, etc. just shoot. In this game the colors begins to change showing that the player is in a different level. Also, there are these triangle or diamond objects on the ground. Every time you hit it, your health or ammo will increase by 3 or 6. When the game starts, it gets easier, less obstacles and slow from the beginning, but later in the game it gets faster and the obstacles gets harder. There are two ways to get a game over, getting crashed into a glass wall until your ammo is depleted (every time the players gets hit by a glass wall, the player will louse ammo by 10) or keep firing until the ammo is depleted. There are check points along the way every time you beat a level. If you louse, you can always start where you left off. How ever, in order to do that, you have to buy the updated version which sucks.



3/20/14

#ThursdayApps Mar 20

UNICEF USA TAP PROJECT

To raise awareness about the global water crisis, UNICEF created an app giving users an opportunity to do their part to help.

How it works: for every 10 minutes a participant can leave their phone untouched, the donors backing this initiative will provide enough funding for one day of clean water for someone in need.

http://tap.unicefusa.org/

MoodMap

MoodMap Concept Presentation

Team Members:
Natasha Lewandrowski
Crystal Tong

App Marketing

https://www.icloud.com/iw/#keynote/BALQX0kfjELAl-PmUEeBK44PH_81cwB5GRCF/Presentation


iOS marketing guidelines

Android marketing guidelines

(This a year old, but it's a pretty thorough look at app marketing if you want to look into it. A quick Google search will bring up tons of other resources—this is just one of many.)

Developer Tools

https://www.icloud.com/iw/#keynote/BALtpb5gQZCTi0y7YDGBM7I4TwXXCzub5xCF/Dev_basics

Assignments for April 3rd

Next week is SPRING BREAK!



Woooo!

For the following week, iterate on your concept and develop a first pass at an app map and wireframes. Post to the blog and tag accordingly. 

A word on app maps:
Remember that each view should be represented in the app map, and it should be clear from the map from where the user can get to that view (hence the "map"). Your map needs to make sense!

A word on wireframes:
Do NOT start designing your app yet—it's distracting at this point in the process. Keep it simple. Pencil and paper is completely fine.

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EXTRA CREDIT ASSIGNMENT

Based on the critics' feedback you received on your midterm presentation, iterate on three views from your Project 1 app. You can create three new views or make edits and changes to existing views—whatever makes sense in your case. The idea is to show how you would continue to improve and evolve the concept, the flow, and/or the design.

Do not do more than three views.
Do not do fewer than three views.

ALSO. Write a short paragraph about your thinking behind the changes you've made, why you made those particular decisions, and what other changes you would make (if applicable) in the rest of your app.

Post to the blog before next class.