My name is Natashia Tjandra. Natasha with a silent 'i'.
I realize there's another Natasha in class, please call me Tjandra.
Some words that describe me:
• Visual Communicator • Tech & Trends enthusiast • App lover • Design & Advertising geek • Food blogger • Cat crazy • Culture Addict
Work experience ranges from Branding, Advertising and Digital.
Fave app of the week is Paper by Facebook
- low learnability
- intuitive gestures
3 Things from HCIs
iOS Design Principles
- Aesthetic Integrity
- Integrated functionality, appearance & predictable behavior
- Consistency
- standards & paradigms people are comfortable with throughout the app
- eg. a key color gives users a strong visual indicator of interactivity, especially in apps that don’t use an abundance of other colors. In Music app, tappable and interactive buttons are red in color.
- Direct Manipulation
- multi-touch interface to engage
- Feedback
- subtle animation. sounds aren't recommended (people can't always hear their devices)
- Metaphor
- virtual objects & actions are metaphors for familiar experiences
- User Control
- keep it simple & straight forward, predictable & familiar
- Enchant me
- Delight me in surprising ways
- real objects are more fun than buttons and menus
- Let me make it mine
- Get to know me
- Simplify my life
- Keep it brief
- Pictures are faster than words
- Decide for me but let me have the final say
- Only show what I need when I need it
- I should always know where i am
- Never lose my stuff
- If it looks the same, it should act the same
- Only interrupt me if it's important.
- Make me amazing
- Give me tricks that work everywhere
- It's not my fault
- Sprinkle encouragement
- Do the heavy lifting for me
- Make important things fast
Something that I have to remember
Always keep to the recommended resolutions, displays, dimensions.
See you in class.
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