2/13/14

NYC App Wireframes and App map

VivaQuest
NYC Teen Wellness App

Name: VivaQuest (working title)
Categories: Health/Fitness, Games, Lifestyle
Target Audience: Teenagers in NYC
Platform: iOS

About

Description

VivaQuest is a wellness app for urban teens. Teens are offered three daily quests. The quests can be general things like, "eat a vegetable" or "don't drink any soda today." They can also be location based, such as "Visit the Union Sq farmer's market" or "walk the route shown on the map." The teen can accept one, two, or all three quests. They receive one star for each quest they complete by the end of the day. After completing a certain number of stars, the teen levels up and the quests get a bit harder.

Goals

Teens are at a critical point in their lives when it comes to developing healthy habits. For the first time in their lives they are no longer entirely dependent on their parents when it comes to meal choices and daily activities. They are also developing consciousness about their bodies. VivaQuest seeks to provide a supportive framework to help teens learn about and develop healthy habits.

The three core goals of this app are to:
  • Educate teens about the benefits of healthy eating and exercise
  • Encourage teens to develop healthy habits through daily repetition and encouragement
  • Introducing teens to resources in their immediate area

How is this app different from existing apps?

  • This app is targeted specifically toward teens - Existing apps are targeted mainly toward adults with a few targeted at children.
  • This app will be free to use - Many existing health/fitness apps cost money or require external hardware (such as a heart rate monitor.
  • This app will focus on developing healthy habits – Existing apps focus specifically on weight loss, calorie counting, body monitoring, and goal setting.

Quests

Daily Quests and Challenges

Daily quests are the bread and butter of VivaQuest. As the player, you get three per day, one of each category, nutrition, exercise, and lifestyle. You can swap out each quest for a different one up to two times. This is so that if a particular activity is just impossible for you one day (such as cooking a meal or going somewhere) you can select a different quest. You cannot swap out indefinitely, because then you might just pick the same quest over and over if you find one you like.

Challenges appear every few days. They are harder than normal quests but also have a bigger reward. Examples:
  • Do 1000 crunches
  • Run/walk 5 miles
  • Cook a meal that uses 10 ingredients

Quest Categories

There are three quest categories:
  • Nutrition
    • Ex. Eat a vegetable
  • Exercise
    • Ex. Walk the route shown on the map
  • Lifestyle
    • Ex. Take the stairs instead of the elevator or escalator

Scoring

Quest completion is based on the honor system. When you mark a quest complete you are invited to share your progress via social networks.

Stars

Questers receive one star for each daily quest they complete. Group Quests and Challenges are worth three stars.

Level 1 = 3 stars (basically, if you complete all your quests the first day)
Level 2 = 6 stars
Level 3 = 12 stars (If you complete all your quests for week 1, you will reach level 3)
Level 4 and beyond = 25 stars (one week’s worth of daily quests plus a challenge)

Expansion Idea

Eventually, I think it would be cool to add a social function to this app, so that participants could do group quests with their friends. That would require a lot of additional functionality, such as profiles, messaging, address books, the ability to locate friends from existing networks etc.





1 comment:

  1. I really like this a lot. You've really thought through every aspect of it.

    ReplyDelete

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