2/7/14

Linky links

1) Facebook Paper's gestural hell


"There's no doubt that Paper is a fresh and innovative take on content browsing. But while Paper may not ask much of us when we sign up to use the app — it asks a lot of us when it comes to the app's default interactions. So much so that the Paper's heaviest users might need to start popping arthritis medication in a few years."

Download Scott Hurff's Thumb Zone template here from Dropbox (Includes a Sketch file and a JPG).

2) Leading Designers At Square, Dropbox, And Flipboard On How To Land A Dream Job: Six mistakes designers make in interviews with startups, and how to avoid them

"The most important thing a designer submits in an application is their portfolio of work," says Kerksick of Change.org. "Oftentimes these portfolios show just the result, which doesn’t tell me much. Projects that challenge me with a problem; take me through the ugly, messy process; then inspire me with their solution--those are impressive."

3) 7 Lessons Learned From Interviewing 100+ App Developers

On the web, the more features a product has, the more robust and appealing it is to many of us. On the other hand, in the fragmented mobile space, it is better to have less features and do one thing really well.

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