2/8/14

NYC App Idea

My idea is to create a wellness gamification app for NYC teens. Every day, the teen would be offered three quests. The quests could be general things like, "eat a vegetable" or "don't drink any soda today." They could also be location based, such as "Visit the Union Sq farmer's market" or "walk the route shown on the map." The teen can accept one, two, or all three quests. They receive one star for each quest they complete by the end of the day. After completing a certain number of stars, the teen levels up and the quests get a bit harder

1 comment:

  1. This sounds cool! Some things to think about in no particular order: how do you prove that the quest was completed? Or is it based on the honor system? Should there be one or two specific goals (eat more veggies, explore the city, eat fresher food) that the user can focus on? What does "wellness" mean in this context? What are the overall rewards apart from earning stars (which might be enough—just want you to think about it)? I think it sounds like a fun project to tackle. Go for it!

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